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Warhammer 40,000: Space Marine 2 Goes Even Bigger And Bloodier

Warhammer 40,000: Space Marine 2 is a game I've been clamoring for since playing as the stoic Captain Titus way back in September 2011. I was a Warhammer fan before Space Marine, and if anything, I'm an even bigger one now. The franchise has been an important part of my life and I wanted you, dear reader, to know this little context of myself and my relationship with Warhammer so when I tell you during my one-hour hands-on with Space Marine 2 I was grinning ear-to-ear, and my eyes were drying out due to them being locked on the Grimdark scenes unfolding before me, you may get a sense of just where I'm coming from as I share my thoughts fresh from playing a game I've thought about for almost 12 years.

While I wasn't able to record my own gameplay, it is clear from the snippet that I got to play that the developers at Saber are also fans themselves, with a drive to do Space Marine, its world, and the franchise justice, not just for long-time fans like myself, but for those new to Warhammer as well.

The first thing I noticed was Space Marine 2's attention to detail as the game opens up on Titus with his new squad on their way to support the Cadians on the planet's surface. 

I felt like the Once Upon A Time In Hollywood meme, pointing my fingers at the screen as I excitedly picked up on little details on Astartes armor or individual troops or tanks littered across the battlefield, but I believe it is with smart design and appreciation for the source that the game can also feel approachable to those with fresh eyes, too.

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